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Your search Video Games generated 5 results
BFI: "Screen Business" How Screen Sector Tax Reliefs Power Economic Growth Across the UK
The British Film Institute (BFI) engaged Nordicity and Olsberg-SPI to prepare the 2017 edition of its biennial Economic Contribution Report.
Expertise: Creative Industries
Date: October 9, 2018
Tags: Animation, Children's Media, Film, High-end TV, Tax Relief, Television, Video Games
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ECAS: Canada's Video Game Industry in 2017
Nordicity was engaged by ESAC (for the third time) to create an economic impact assessment of the games industry in Canada (in 2017).
Expertise: Digital Economy and Innovation
Date: September 23, 2017
Tags: Canada, Digital, ESAC, Economic Impact, Entertainment Software Association Canada, Video Games
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CASO: Economic Profile of Ontario’s Computer Animation and Visual Effects Industry in 2014
This study provides an up to date Economic Profile of the Animation/VFX industry and compares results with past reports in order to ascertain how the industry is growing, particularly as a vital source of employment and creative innovation in Ontario. 
Expertise: Creative Industries, Digital Economy and Innovation
Date: June 30, 2016
Tags: Computer Animation, Digital Media, Economic Analysis, Film, Television, Video Games, Visual Effects
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Entertainment Software Association of Canada: Canada’s Video Game Industry in 2015
Nordicity was commissioned by the ESAC to conduct a profile of the games industry in Canada, an economic impact analysis of the games industry on the Canadian economy, an assessment of the impact of tax credits, and an evaluation of the perceptions of the ESAC in the Canadian games industry. 
Expertise: Creative Industries, Digital Economy and Innovation
Date: August 31, 2015
Tags: Canada, Digital Entertainment, Economics, Poilcy, Strategy, Video Games
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CMF: "Crowdfunding in a Canadian Context" Exploring the Potential of Crowdfunding in the Creative Content Industries
Nordicity was engaged by the Canada Media Fund (CMF) to conduct a feasibility study to assess the potential for crowdfunding in Canada’s screen-based industries (particularly TV and digital media).
Expertise: Creative Industries, Digital Economy and Innovation
Date: August 31, 2012
Tags: Alternative Funding, CCR, Film, Innovation, Music, Research Commercialization, Screen, Video Games
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Nordicity is a leading international consulting firm providing private and public-sector clients with solutions for Economic Analysis, Strategy and Business, and Policy and Regulation across four priority sectors: arts, culture and heritage; digital and creative media; information and communication technologies (ICTs) and innovation; and, telecommunications and spectrum. With offices in Ottawa (HQ), Toronto, Vancouver and London, UK Nordicity is ideally placed to assist our clients to succeed in the rapidly evolving global markets.