Industry Profiles
The Documentary Organization of Canada (DOC) commissioned Nordicity to develop the eighth edition of “Getting Real”, their industry report.
The 2025 edition of The Digital Media Universe in Canada, Nordicity’s report that gathers and presents information on key trends in the music, IDM/video games, and audiovisual production industries.
Nordicity and Jason Della Rocca were engaged to prepare a white paper on how Brazil can become a powerhouse in the global video games industry.
Beyond Entertainment: The Transformative Power of Video Games profiles 11 Canadian organizations who have embraced video games and related technology to develop innovative solutions within their communities to benefit health, education, and community connection, as well as to improve industrial processes.

For the 2024 edition of the Digital Media Universe in Canada report, Nordicity presented a review of the revenues, employment, and future trends in creative sectors of the digital media universe in Canada including audio-visual production and music.
For the 2024 edition of the Digital Media Universe in Canada report, Nordicity presented a review of the revenues, employment, and future trends in creative sectors of the digital media universe in Canada including audio-visual production and music.
The Documentary Organization of Canada (DOC) commissioned Nordicity to develop the seventh edition of “Getting Real”, their industry report.
Nordicity and Saffery Champness were commissioned by Screen Scotland to prepare an economic impact study to assess the value of the screen sector in Scotland.